Programming Interactive Experiences

The course introduces the theoretical foundations and practical implementation of interactive systems.

You will develop digital games and interactive experiences using modern game engines. You will learn how to design, implement and adapt interaction architectures across multiple input modalities and platforms. Your work culminates in exploratory development for emergent interactive digital media.

Teaching Format

Instruction is given in the form of lectures, laboratory exercises, workshops, seminars and supervision sessions.

Assessment

The course is examined through a project work and assignments.

Examiner

The schedule will be available no later than one month before the start of the course. We do not recommend print-outs as changes can occur. At the start of the course, your department will advise where you can find your schedule during the course.
Note that the course literature can be changed up to two months before the start of the course.
Course reports are displayed for the three most recent course instances.