Stockholm university

Noak PeterssonPhD student

About me

Noak is a PhD student at Department of Computer and Systems Sciences at Stockholm University. Noak’s research is within interaction design for immersive technologies where his interests include accessibility for XR techologies. Research focus includes facilitation and participation of VR demonstrations, and exploring design processes of XR accessibility research.

Teaching

Human computer interaction

- Design patterns

Scientific methodology and communication in computer and systems science

- Qualitative methods

- Thematic Analysis

Prototypes in interaction design

- Prototyping technqiues

- Prototyping tools

Research

Alignment in Extended Reality: Facilitator and Participant Repair Work in VR Experiences

This study examines role-based interactions during VR demonstrations, focusing on challenges posed by head-mounted displays (HMDs). Using video analysis from a 2024 conference, it identifies five types of alignment work—procedural, technological, conversational, visual, and physical—as well as strategies to prevent and manage breakdowns. The paper offers a framework and practical guidelines to support smoother VR demonstration experiences.

XR Design Approaches for Accessibility and Inclusion: A Systematic Literature Review

This study explores how accessibility is addressed in the design processes of XR (extended reality) technologies. Using a systematic literature review of 1937 articles, 55 were selected for in-depth analysis. The findings highlight current trends in how XR research integrates accessibility considerations, based on both quantitative and qualitative data.

Research projects

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