Computer and Systems Sciences
Digitalisation and new advances in information and communication technologies (ICT) have changed how we work, live and play, and the transformation continues. We study how to develop ICT, and monitor what happens when humans and ICT interact.
Can big data be used to make better decisions in case of pandemics? Are we able to protect ourselves against cyber warfare? How can machine learning increase our chances of surviving a heart attack? Can organisations improve their business by means of AI? And is it OK to use AI in schools to boost learning? These are all questions that our researchers are working on.
Computer and Systems Sciences is a cross-disciplinary research area, with a firm base in social sciences. Our work evolves around new technology, but technology per se is not the focal point. Instead, we explore how ICT can be used in an efficient and ethical manner to enable societal advancements.

Digital Games and Simulation
Digital gaming is a growing industry all over the world, and Sweden has a strong position in game development. Research in this area is also growing, incorporating concepts like storytelling, accessibility, believability, co-creation and meaningfulness.
Digital Games and Simulation

Human–Computer Interaction
Personal computers, mobile phones, smartwatches and voice-controlled speakers. Digital technologies are present in almost every aspect of daily life. As computers continue to develop and human demands change, we need to work on new ways to interact.
Human–Computer Interaction

Risk and Decision Analysis
Analysing risks and making decisions is something that we do all the time in everyday life, often without thinking too much about it. But when decisions have big consequences for organisations, societies or nations, it might be good to use research-based methods.
Risk and Decision Analysis
