Game Theory
This course gives you an introduction to modern game theory which deals with the strategic interaction of economic agents. The course is part of the Master’s programme in Economics.
Game theory is a central and dynamic part of modern microeconomics but is also used by, for example,political scientists and biologists. The course consists of two main parts, the first deals with normal and extensive form games with complete information and the second deals with games with imperfect information. In addition, the course introduces the basis of evolutionary game theory.
Throughout the course, the theory will be applied to explain the origins and functions of different economicand political economy structures. Examples of such structures are imperfect competition, auctions, collective decision making and investments in non-productive conflict technologies.
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Course structure
This is a 7.5 credit course.
Course material will be available on the learning platform Athena.
Teaching format
Instruction will be in the form of lectures where time will also be devoted to reviewing solutions to pre-assigned problem sets. The language of instruction is English.
Assessment
There will be a written exam at the end of the course. Students are graded on basis of how well they fulfil the aims of the course.
Examiner
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Schedule
The schedule will be available no later than one month before the start of the course. We do not recommend print-outs as changes can occur. At the start of the course, your department will advise where you can find your schedule during the course. -
Course literature
Note that the course literature can be changed up to two months before the start of the course.
Martin J. Osborne, An introduction to Game Theory (Oxford University).
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Contact
Academic advisor and teacher- Visiting address
Södra huset A, room A614
- Questions about:
Eligibility, admission and credit transfers.
Director of studies bachelor's and master's level- Visiting address
Södra huset A, room A791