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Game Theory

  • 7.5 credits

Course within the Masterprogramme in Economics.

Game theory is a central and dynamic part of modern microeconomics but is also used by, for example,political scientists and biologists. This course provides an introduction to modern game theory which dealswith the strategic interaction of economic agents. The course consists of two main parts; the first deals withnormal and extensive form games with complete information and the second deals with games with imperfectinformation. In addition, the course introduces the basis of evolutionary game theory.

Throughout the course, the theory will be applied to explain the origins and functions of different economicand political economy structures. Examples of such structures are imperfect competition, auctions, collectivedecision making and investments in non-productive conflict technologies.

  • Course structure

    This is a 7.5 credit course.

    Course material will be available through the learning platform Athena during the course.

    Teaching format

    Instruction will be in the form of lectures where time will also be devoted to reviewing solutions to pre-assigned problem sets. The language of instruction is English.


    There will be a written exam at the end of the course. Students are graded on basis of how well they fulfil theaims of the course.


    Examiner: Lars Vahtrik

    Course director: Mathias Herzing

  • Course literature

    Note that the course literature can be changed up to two months before the start of the course.

    Martin J. Osborne, An introduction to Game Theory (Oxford University).

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