Master's Programme in Design for Creative and Immersive Technology
Life has changed profoundly with the arrival of the digital age, but we are still only in the infancy of the development. Innovative technology and the ways we interact with it has facilitated social connections and sped up communication infrastructure, but also disrupted older media and foundational societal structures.
While society is still struggling to grasp the effects of social media and smartphones, further developments are rapidly underway in creative and immersive technologies such as the Internet of Things, Augmented Reality, Virtual Reality, eXtended Reality, Artificial Intelligence to name only a few.
In a chaotic and rapidly changing technological landscape, there is an urgent need to understand all three core aspects of design: technology itself, users in their socio-cultural context and the potential implications for society of design of creative and immersive technologies.
This program will train you to invent, design and build new technology, while heeding users’ practices in context as well as taking potential societal transformations into consideration.
The programme is directed towards students with previous degrees with a technical background in computer and systems sciences.
Meet our teachers
Information for admitted students Autumn 2023
Congratulations! You have been admitted at Stockholm University and we hope that you will enjoy your studies with us.
In order to ensure that your studies begin as smoothly as possible we have compiled a short checklist for the beginning of the semester.
Follow the instructions on whether you have to reply to your offer or not.
universityadmissions.se
Checklist for admitted students
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Activate your university account
The first step in being able to register and gain access to all the university's IT services.
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Register at your department
Registration can be done in different ways. Read the instructions from your department below.
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Read all the information on this page
Here you will find what you need to know before your course or programme starts.
IMPORTANT
Your seat may be withdrawn if you do not register according to the instructions provided by your department.
Information from the department - programmes
Welcome to DSV!
We hope that you will enjoy your studies with us. Follow the link below for information about how to start your studies at DSV and how and when to enrol.
Welcome activities
Stockholm University organises a series of welcome activities that stretch over a few weeks at the beginning of each semester. The programme is voluntary (attendance is optional) and includes Arrival Service at the airport and an Orientation Day, see more details about these events below.
Your department may also organise activities for welcoming international students. More information will be provided by your specific department.
Find your way on campus
Stockholm University's main campus is in the Frescati area, north of the city centre. While most of our departments and offices are located here, there are also campus areas in other parts of the city.
Read more
For new international students
While society is still struggling to grasp the effects of social media and smartphones, further developments are rapidly underway in creative and immersive technologies such as the Internet of Things, Augmented Reality, Virtual Reality, eXtended Reality, Artificial Intelligence to name only a few.
In a chaotic and rapidly changing technological landscape, there is an urgent need to understand all three core aspects of design: technology itself, users in their socio-cultural context and the potential implications for society of design of creative and immersive technologies.
This program will train you to invent, design and build new technology, while heeding users’ practices in context as well as taking potential societal transformations into consideration.
The programme is directed towards students with previous degrees with a technical background in computer and systems sciences.
Meet our teachers
Not knowing is the whole point
Jordi Solsona Belenguer views himself more as an enabler rather than as a teacher.

He is however main teacher, as well as programme coordinator, for the Master's Programme in Design for Creative and Immersive Technology – a two-year master at the Department of Computer and Systems Sciences, DSV. Earlier this year he was awarded “Teacher of the year”.
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Programme overview
You will find detailed course information, list of course literature, schedule and start date on the course information page at "Courses and timetables". Select semester in the drop-down menu and search by course name.
Courses and timetablesProgramme outline
The first year will reconcile the students’ backgrounds in technology and social sciences and introduce them into academic research on an advanced level.
The second year will concern technological innovations and society. Students will be provided ample opportunities to pursue their own interests in creative and immersive technology in student-driven projects connected to current research projects at our department.
Year 1
1st semester
Mandatory courses 1 x 15 credits and 2 x 7,5 credits
Introduction to Design for Creative and Immersive Technology 15 credits
Internet of Things Services 7,5 credits
Thick Data 7,5 credits2nd semester
Mandatory courses 4 x 7,5 credits
Scientific Communication and Research Methodology 7,5 credits
Designing for Emerging Technologies 7,5 credits
Data Science for Design 7,5 credits
Design for Complex and Dynamic Contexts 7,5 creditsYear 2
3rd semester
For this semester, you have the possibility to apply for exchange studies.
Exchange studiesMandatory courses 1 x 7,5 credits and 1 x 15 credits
Design and information society 7,5 credits
Project Course in Creative and Immersive Technology 15 creditsElective course 1 x 7,5 credits
One of the following two courses:
Tendencies and trends in creative technology 7,5 credits
Entrepreneurship in the Digital Society 7,5 credits4th Semester
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How to apply
This program starts each autumn semester.
Please note that it is only possible to apply for this programme in the first admission round (mid-October to mid-January). The programme is not open for admission in the second admission round.
Find answers to the most common questions regarding application, requirements and study format (distance or campus). FAQ Master's programmes
Selection process
Additional eligibility criteriaThe selection of students is based on grades of academic courses. This means that you don’t have to submit recommendation letters or motivation letter when applying to this specific programme.
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More information
Degree
Find the degree awarded for this programme in the syllabus, either in the right sidebar (desktop) or below (mobile device).
Please note, that you can only be awarded one bachelor’s degree, one master’s degree (60 credits) and one master’s degree (120 credits) in computer and systems sciences from our department.
Research
Research subjects at the department with relevance to the program:
Digital Games and Simulation
Human–Computer Interaction
Technology Enhanced Learning -
Career opportunities
You will qualify for positions such as immersive technology specialist, interaction designer, change agent, project manager, innovator and entrepreneur in novel technology. Graduates may also enter Ph.D. programmes to pursue a career in academic or industrial research.
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